About Crypt Friends


  • Guild HistoryGuild History
  • Guild InformationGuild Information
  • Guild ProgressGuild Progress
  • Guild PoliciesGuild Policies

Guild History

Shamelessly stolen from forums to fill.

CF 1.0

To facilitate the formation of this new casual guild, we used a staging guild called Attorney At Law (A@L), in which we gathered to discuss the name of the new guild, which eventually settled on Crypt Friends, sort of silly, not over the top. And so it was that Crypt Friends pvp'd for several weeks, and conducted city raids etc. until we finally got bored and decided to run MC. Anyone who remembers MC will also recall that most fights can be done with 1-2 skilled tanks and a few good healers. On our first clear, we one shotted most bosses and got to summon rag but lacked the FR gear to even attempt him. The months following, we farmed cores out of MC until we had the raid decked in FR and then killed Rag. During that time frame, we also 1-shot ony. Suddenly, people in the guild were becoming motivated to raid since they thought it was so easy. But not all was well. Many of these players were from small/minor guilds, and seeing their first access to glorious purples turned ugly quickly. Despite some greedy players and some terribles, we managed to fumble our way through BWL, by which point we had a substantially more disciplined raid, but nothing near the quality of what people would consider a raiding guild. Things continued in this haphazard fashion until internal disagreements engulfed the guild in its first big wave of drama. At the forefront of the issue was the casual vs. hardcore debate. CF had no identity as either since we raided and wanted to succeed, but we were continually brought down by crappy players bringing pvp specs and taking loot that was suboptimal to their role. This issue was further compounded by shitty attendance on the part of everyone besides the tanks and healers. The casuals packed up and left, ultimately crippling CF's ability to raid anything 40 man. As fate would have it, a fellow guild, Absolute, was having similar issues: lacking attendance, inconsistent performance etc. Their roots were based in grinding GM, so many of their players were skilled pvpers. The exodus of a large number of our original casuals, and absorption of Absolute marked the official transition to CF2.0. At its peak, CF2.0 managed to kill razuvious and anub rekhan in Naxx.

CF 2.0

Eventually, it was agreed that raiding was pointless with TBC on the horizon and many of us having been burned out from wrestling with crappy mechanics such as keying people to Naxx. Despite the haitus, relatively few people quit, and our roster remained intact into the launch of TBC. CF2.0 hit the ground running when TBC released. We ran 4 parallel KZ teams, all full clears after the first 3 weeks, more than any other guild. This unmatched income of purples allowed us to nab impressive kill times on hard encounters such as pre-nerf Nightbane, pre-nerf Netherspite, and pre-nerf Gruul. We achieved all this on a 3 day / week raid schedule, which is ultimately what hurt us. Without enough time to run heroics and kz, we were slaughtered by the keying requirements to SSC. Further, with the patch that released arenas, many of Absolute's pvpers quickly became enamoured, and their PVE performance waned, often bringing shitty specs and little to no consummables to raids. Compounding this problem further was the management of loot, as loot was done purely by council at the time. Inevitably, this led to the departure of the original Absolute crew; some went to pvp, some went to CSM. It was around this time that the Prometheus remnants: SUP and It Burns when I PVP began to crumble. Many of them found homes in CF.

CF 3.0

With slow but consistent recruitment, we gradually pushed ahead in SSC, but didn't truly make any headway until the attunement requirements were removed. Despite this, we quickly killed pre-nerf Hydross. Lurker, Leo, and Fathomlord were all one-night affairs, with a notable 4th-ever attempt kill on Fathomlord. Tidewalker and Vashj proved more resilient, with Tidewalker taking 3 nights and Vashj 4 weeks. When vashj died, we went into TK, and within 2 weeks, we were looking at Kael. I should note that at this point, the raider consistency was dramatically different from TBC retail. Our 25 raids, while having a few morons on them, were pretty clean for the most part. KT drew much blood from CF, burning many people out and taking an annoying 5 weeks to kill. When KT fell, we took on hyjal and BT with great fervor, killing Rage Winterchill the first week and 6 new bosses the next week: Anetheron, Kaz, Azgalor, Najentus, Supremus, and Akama. This was an exciting time, to down 3 boss firsts in a single day. We focused our efforts on Archimonde, and within 2 weeks, he was down as well. Shifting over to BT, Gorefriend in 1 night, Gurtogg in 3 nights, and RoS in 1. By this time, however, drama called and CF picked up. Disaffected players, for all manner of reasons, quit with the beginning of my announcement that I would no longer be able to MT for CF. This is also when we transitioned guild leadership to Clay, but CF was in bad shape. Over half our raiding core had quit, taking with them valuable experience and gear. We quickly stepped up discussions with several guilds: Aphelion, Pandemic, Exigent to stop the hemorraging of players. Though it was a risky move, it was the only move we had left to play. Thus we enter the most modern revision of CF: Phase 4.

CF 4.0

It seems that the new flurry of mergers was quite different. Gone were the enormous egos, unreasonable demands, and disillusioned sense of entitlement found in previous mergers. Quite the contrary, our newest batch of raiders showed extraordinarily positive attitudes and above average aptitude for playing their characters. The rest, everyone knows: we waltzed through SSC/TK, doing a total of 3 keying runs and found ourselves back in Hyjal quickly, easily clearing up to Archimonde again and downing him the next week. With BT open to us, we quickly reclaimed our ground and resumed work on RoS/Gurtogg, till most recently when we killed Shahraz and Council in 1 week, and illidan the next.

Guild Information

  • Home Server: Destromath
  • Create Date: October 23rd, 2005
Crypt Friends Banner Horde Banner

Member Listings

Not-So-Adorable (Guild Master)
Sashimikitty 80
Co-GM
Memmnoch 80
Wrathy 80
Officer
Altruiste 73
Amberkitty 36
Amirite 80
Badluckitty 80
Candykitty 80
Cookiekitty 80
Frapuccino 56
Happycat 80
Kinkykitty 80
Memmknight 80
Moonkitty 80
Pompomkitty 80
Purplekitty 18
Selfless 80
Selfísh 73
Slavekitty 80
Starkitty 80
Underkitty 80
Wrathie 80
Wrathizol 70
Member
Amnesias 80
Hitem 80
Pizzacat 80
Rojan 80
Windoth 80
Initiate
Emceehammer 80
Freja 80
Jnguyen 80
Mitsuho 80
Oomkinz 80
Puhlaydin 80
Rockabilly 80
Snufyy 80
Sparkletts 80
Stealthcow 80
Toit 80
Zelis 80
Filler
Battlecattle 80
Demonaura 80
Dorynrekar 80
Dunbaron 80
Flaw 80
Jhenova 80
Kanoji 80
Lobo 80
Làdyhawk 80
Mokkoì 80
Orstriff 80
Shadowcleave 80
Sneakyz 80
Squallion 80
Vageen 80
Vapíd 80
Zanistir 80
Zarrge 80
Kitten
Arithmetica 80
Babylol 80
Babyy 45
Beatei 15
Beedoop 80
Calarm 80
Cana 80
Captcrunch 70
Cashrip 80
Chuata 80
Cookiecat 80
Creampuff 80
Deilen 80
Doomgarda 80
Droid 80
Duzz 80
Elayn 80
Endscape 80
Enshrouded 70
Evaporative 80
Gabrien 80
Georgiana 80
Gravesong 80
Healbotadin 80
Holygankers 80
Hornyzan 70
Iinjyapan 80
Inons 70
Jabbersmacky 80
Jabberwalkie 80
Jagerkoenig 80
Jilowa 80
Jirr 66
Judgepacker 80
Karubis 80
Kazumi 80
Kenjiyo 80
Kharza 80
Kkikko 80
Klangg 80
Kleemin 80
Loremac 34
Lutes 80
Maek 80
Masterleo 80
Meanone 80
Meloree 30
Minons 80
Nahmean 80
Nayaheatwave 80
Neximus 80
Normah 80
Notchaun 80
Outclassed 80
Padoo 80
Piccard 80
Retkin 80
Seymor 80
Shimo 80
Sindrael 80
Spacejam 80
Squeekrs 71
Ssohh 80
Ssturm 80
Sundaize 80
Trakapwnd 80
Trancely 80
Tripvaderx 73
Wednesday 36
Windotth 75
Wudenspoon 80
Wyllee 80
Yaybert 80
Zarlez 80
ßishop 80
Alt
Abiigail 80
Aknot 80
Améliorate 80
Androids 80
Animishu 80
Azteca 80
Bakstab 80
Bigbootycuti 80
Blocknblue 79
Bluewolf 80
Bourkan 80
Brainwashd 80
Brojan 80
Báthory 80
Capibara 72
Charismatic 80
Cicildelle 80
Damnify 74
Demonielle 67
Derkita 80
Emcee 80
Erotixa 79
Etak 80
Evilsolz 80
Flesheater 78
Frojd 68
Frozenhammer 80
Funkypanda 80
Gnark 72
Graffitii 80
Grök 39
Gunzwoot 80
Hakkuro 80
Halbx 80
Harlaquin 80
Hatetoheal 80
Heulen 80
Hotalotadots 19
Houlihan 80
Hycine 80
Imasadpanda 80
Inorite 80
Irgrechen 80
Irîs 80
Isometries 31
Issey 80
Itsrabitczun 60
Jabberlackie 65
Jabberlocky 70
Jabbermon 80
Jabberstabby 40
Jabberwookie 80
Jaken 80
Kadàhj 80
Karrin 80
Kevali 80
Kintoth 80
Krayons 80
Lolsrsly 80
Lucidique 73
Lurrtz 39
Lutesectomy 80
Lutesinator 80
Lutesocaust 75
Luteswaffe 80
Lutesy 80
Luxom 80
Làdyaccalia 80
Makiavely 80
Matrimm 80
Mortalsting 80
Naaro 74
Nahmsayin 80
Nessadevil 80
Ninnani 80
Novaros 80
Oahu 80
Obnubilate 23
Onimenokyo 80
Oodap 59
Oreeos 45
Orphanne 62
Paduu 80
Pana 63
Pati 80
Permissible 80
Pooface 80
Poppit 80
Potahtoes 80
Praanak 80
Prophylaxis 80
Próject 80
Purpsnmetes 80
Rageria 80
Raiu 71
Rethra 66
Roflstomp 80
Rojana 77
Roofdaddy 80
Roslind 80
Schtabie 79
Seemer 68
Shadowpuff 16
Shadowslord 80
Shockcom 80
Shojan 14
Sinon 70
Sinons 70
Solz 80
Solzi 68
Sondris 52
Sparkadin 80
Sparkaheal 71
Sparkaknight 80
Stogey 80
Sxypants 60
Taydork 80
Tezu 80
Thatpriest 70
Tinieblas 80
Tizzlicious 42
Tobi 80
Tomahtoes 80
Tuttifruity 80
Uttêrs 18
Validux 35
Valrakk 80
Velysta 80
Verezo 80
Vertrauen 80
Veryquiet 80
Vyleblud 70
Winbroth 80
Withher 60
Withhim 60
Xarrio 80
Xcess 80
Xhero 80
Xstatic 80
Yog 80
Zandozan 80
Zarles 80
Zeejay 51
Zsolt 80
Zurtri 80
ßíshop 80

Guild Progress

KaraKarazhan
Attunement the Huntsman Killed
Moroes Killed
Maiden of Virtue Killed
Theatre Event Killed
Curator Killed
Terestian Illhoof Killed
Shade of Aran Killed
Netherspite Killed
Chess Event Killed
Prince Malchezaar Killed
Nightbane Killed
Serpentshrine CavernSerpentshrine Cavern
Hydross the Unstable Killed
The Lurker Below Killed
Morogrim Tidewalker Killed
Fathom-Lord Karathress Killed
Leotheras the Blind Killed
Lady Vashj Killed
Mount HyjalBattle for Mount Hyjal
Rage Winterchill Killed
Anetheron Killed
Kaz'rogal Killed
Azgalor Killed
Archimonde Killed
Sunwell PlateauSunwell Plateau
Kalecgos Killed
Brutallus Killed
Felmyst Killed
Eredar Twins Pending
M'uru Pending
Kil'jaeden Pending
Zul AmanZul'Aman
Nalorakk (Inc. Timer) Killed
Akil'zon (Inc. Timer) Killed
Halazzi (Inc. Timer) Killed
Jan'alai (Inc. Timer) Killed
Hex Lord Malacrass Killed
Zul'jin Killed
Gruuls LairGruul's Lair
High King Maulgar Killed
Gruul Killed
Magtheridion's LairMagtheridion's Lair
Magtheridion Killed
Tempest KeepTempest Keep - The Eye
Void Reaver Killed
Al'ar Killed
High Astromancer Solarian Killed
Kael'thas Sunstrider Killed
Black TempleBlack Temple
High Warlord Naj'entus Killed
Supremus Killed
Shade of Akama Killed
Teron Gorefiend Killed
Gurtogg Bloodboil Killed
Reliquary of Souls Killed
Mother Shahraz Killed
Illidari Council Killed
Illidan Stormrage Killed

 

Guild Policies

Foreword by Cookiecat

This document will introduce you to the crazy and vibrant guild you've all come to know as Crypt Friends. While most of what we do is silly, as a departure, this document only contains 7% silliness. Regardless of whether you are in Crypt Friends, you can reference this document as a guiding force behind our guild's policies.

Introduction

Crypt Friends is a community oriented guild dedicated toward experiencing all aspects of World of Warcraft at a comfortable pace, in a friendly and mature environment. Our members come from all walks of life; from highly dedicated power gamers to weekend warriors, from college students to career professionals and every combination in between. Though our backgrounds and occupations vary greatly, we're all here to have fun! No matter what you enjoy doing in World of Warcraft, be it heated player-versus-player battles, epic end-game raids, or laid-back chatting and socializing, Crypt Friends has something for you.

Community

Crypt Friends is the premiere "community" guild on Destromath. What exactly is a community guild? Simply put, we are a guild that focuses on people rather than items, victories or scoreboards. Our top priority is simply keeping our members happy - in competitive games like World of Warcraft, it's often easy to forget that your allies enable you and in turn, you enable them. Massively Multiplayer Gamers are social affairs, and Crypt Friends is dedicated to proving a rich and rewarding social experience to compliment the game play. Our strong community adds an entirely new dimension to the game that extends far beyond loot and progression. Players are encouraged to express themselves, communicate and make new friends while they explore the world of Azeroth together. To help preserve our community and environment, all Crypt Friends members observe a strict code of ethics: "Crypt Friends: Etiquette of the Adorable".

Crypt Friendly Spirit

Despite having relatively little in common across such a variety of players, we take pride in promoting sportsmanship and positive attitude among our guild mates, our faction and our opponents. But no matter how hard we try to stay serious, we are never above laughing at ourselves and playing a good prank. When evaluating potential new members, Crypt Friends takes extra care to make sure the applicant will mesh well with the guild's light-hearted attitude and community-oriented environment. Crypt Friends members are highly spirited, intelligent and adorable. Hug one today!

Guild Structure and Ranks

As an organization, Crypt Friends maintains relatively flat hierarchy. A single Guild Leader is in charge of making executive decisions and overseeing general management of guild affairs. Two or more Officers assist the Guild Leader with administrative concerns. All ranks are subject to change as the needs and goals of the guild evolve.

Raids

Raiding is a big part in World of Warcraft, and it comprises the majority of Crypt Friends' organized efforts. As with our theme of fun, community and camaraderie, we try to make sure all raids go smoothly and everyone has a good time. We understand that everyone's skills, dedication and schedule varies. To ensure commensurate rewards, Crypt Friends' raiding model is heavily based on meritocracy. Raiding is entirely optional for any member of Crypt Friends, but those who commit are asked to take it seriously. For more detailed information regarding our raiding policies, please refer to: "The Rules of the Raid".