About Crypt Friends


  • Guild HistoryGuild History
  • Guild InformationGuild Information
  • Guild ProgressGuild Progress
  • Guild PoliciesGuild Policies

Guild History

Shamelessly stolen from forums to fill.

CF 1.0

To facilitate the formation of this new casual guild, we used a staging guild called Attorney At Law (A@L), in which we gathered to discuss the name of the new guild, which eventually settled on Crypt Friends, sort of silly, not over the top. And so it was that Crypt Friends pvp'd for several weeks, and conducted city raids etc. until we finally got bored and decided to run MC. Anyone who remembers MC will also recall that most fights can be done with 1-2 skilled tanks and a few good healers. On our first clear, we one shotted most bosses and got to summon rag but lacked the FR gear to even attempt him. The months following, we farmed cores out of MC until we had the raid decked in FR and then killed Rag. During that time frame, we also 1-shot ony. Suddenly, people in the guild were becoming motivated to raid since they thought it was so easy. But not all was well. Many of these players were from small/minor guilds, and seeing their first access to glorious purples turned ugly quickly. Despite some greedy players and some terribles, we managed to fumble our way through BWL, by which point we had a substantially more disciplined raid, but nothing near the quality of what people would consider a raiding guild. Things continued in this haphazard fashion until internal disagreements engulfed the guild in its first big wave of drama. At the forefront of the issue was the casual vs. hardcore debate. CF had no identity as either since we raided and wanted to succeed, but we were continually brought down by crappy players bringing pvp specs and taking loot that was suboptimal to their role. This issue was further compounded by shitty attendance on the part of everyone besides the tanks and healers. The casuals packed up and left, ultimately crippling CF's ability to raid anything 40 man. As fate would have it, a fellow guild, Absolute, was having similar issues: lacking attendance, inconsistent performance etc. Their roots were based in grinding GM, so many of their players were skilled pvpers. The exodus of a large number of our original casuals, and absorption of Absolute marked the official transition to CF2.0. At its peak, CF2.0 managed to kill razuvious and anub rekhan in Naxx.

CF 2.0

Eventually, it was agreed that raiding was pointless with TBC on the horizon and many of us having been burned out from wrestling with crappy mechanics such as keying people to Naxx. Despite the haitus, relatively few people quit, and our roster remained intact into the launch of TBC. CF2.0 hit the ground running when TBC released. We ran 4 parallel KZ teams, all full clears after the first 3 weeks, more than any other guild. This unmatched income of purples allowed us to nab impressive kill times on hard encounters such as pre-nerf Nightbane, pre-nerf Netherspite, and pre-nerf Gruul. We achieved all this on a 3 day / week raid schedule, which is ultimately what hurt us. Without enough time to run heroics and kz, we were slaughtered by the keying requirements to SSC. Further, with the patch that released arenas, many of Absolute's pvpers quickly became enamoured, and their PVE performance waned, often bringing shitty specs and little to no consummables to raids. Compounding this problem further was the management of loot, as loot was done purely by council at the time. Inevitably, this led to the departure of the original Absolute crew; some went to pvp, some went to CSM. It was around this time that the Prometheus remnants: SUP and It Burns when I PVP began to crumble. Many of them found homes in CF.

CF 3.0

With slow but consistent recruitment, we gradually pushed ahead in SSC, but didn't truly make any headway until the attunement requirements were removed. Despite this, we quickly killed pre-nerf Hydross. Lurker, Leo, and Fathomlord were all one-night affairs, with a notable 4th-ever attempt kill on Fathomlord. Tidewalker and Vashj proved more resilient, with Tidewalker taking 3 nights and Vashj 4 weeks. When vashj died, we went into TK, and within 2 weeks, we were looking at Kael. I should note that at this point, the raider consistency was dramatically different from TBC retail. Our 25 raids, while having a few morons on them, were pretty clean for the most part. KT drew much blood from CF, burning many people out and taking an annoying 5 weeks to kill. When KT fell, we took on hyjal and BT with great fervor, killing Rage Winterchill the first week and 6 new bosses the next week: Anetheron, Kaz, Azgalor, Najentus, Supremus, and Akama. This was an exciting time, to down 3 boss firsts in a single day. We focused our efforts on Archimonde, and within 2 weeks, he was down as well. Shifting over to BT, Gorefriend in 1 night, Gurtogg in 3 nights, and RoS in 1. By this time, however, drama called and CF picked up. Disaffected players, for all manner of reasons, quit with the beginning of my announcement that I would no longer be able to MT for CF. This is also when we transitioned guild leadership to Clay, but CF was in bad shape. Over half our raiding core had quit, taking with them valuable experience and gear. We quickly stepped up discussions with several guilds: Aphelion, Pandemic, Exigent to stop the hemorraging of players. Though it was a risky move, it was the only move we had left to play. Thus we enter the most modern revision of CF: Phase 4.

CF 4.0

It seems that the new flurry of mergers was quite different. Gone were the enormous egos, unreasonable demands, and disillusioned sense of entitlement found in previous mergers. Quite the contrary, our newest batch of raiders showed extraordinarily positive attitudes and above average aptitude for playing their characters. The rest, everyone knows: we waltzed through SSC/TK, doing a total of 3 keying runs and found ourselves back in Hyjal quickly, easily clearing up to Archimonde again and downing him the next week. With BT open to us, we quickly reclaimed our ground and resumed work on RoS/Gurtogg, till most recently when we killed Shahraz and Council in 1 week, and illidan the next.

Guild Information

  • Home Server: Destromath
  • Create Date: October 23rd, 2005
Crypt Friends Banner Horde Banner

Member Listings

Not-So-Adorable (Guild Master)
Sashimikitty 80
Co-GM
Clayblaisdel 70
Cookiecat 80
Rojana 70
Officer
Amberkitty 36
Auctioncat 19
Badluckitty 58
Bigbootycuti 64
Brojan 70
Candykitty 70
Christmascat 47
Cookiekitty 69
Genesimmons 70
Goodluckcat 56
Happycat 70
Jellycat 26
Kamah 70
Kameron 70
Kinkykitty 64
Memmnoch 80
Moonkitty 67
Normac 80
Partycat 57
Pompomkitty 70
Pumpkincat 61
Purplekitty 18
Rethra 61
Rojan 80
Slavekitty 70
Starkitty 70
Supercat 28
Sushicat 21
Thatpriest 70
Underkitty 70
Member
Akuljin 70
Alkalus 80
Antagonist 80
Archbauer 70
Arithmetica 80
Attera 78
Bluwolfee 70
Caedarva 80
Deilen 70
Dooey 70
Emcee 80
Enfuego 80
Enshrouded 70
Envoy 80
Firebat 70
Folgers 74
Iinjyapan 80
Jilowa 80
Jnguyen 70
Karubis 78
Kleemin 74
Maek 70
Noiz 71
Padoo 70
Polyamorous 70
Pyrohazard 70
Remainder 80
Rogziel 80
Rokarion 80
Seymor 70
Surely 70
Xelkath 76
Ziaman 70
Zkillaz 74
Initiate
Ameratsu 78
Aphexs 70
Captmorgan 70
Droid 80
Fembotz 80
Fyurii 78
Hatetoheal 70
Kazumi 78
Lockandeye 70
Racci 70
Solz 80
Ssagaji 80
Zelis 80
Filler
Elaesa 70
Hotcross 70
Iamrogue 80
Jiraya 70
Masterleo 70
Morodin 71
Neuter 70
Seabass 70
Shakeymoney 77
Sinderz 71
Sissydress 70
Soylentllama 75
Sunstreaker 70
Thorzhammer 70
Trotter 70
Velrix 80
Zebu 80
Kitten
Audethop 70
Bitra 80
Cadav 70
Capicola 70
Ccovvert 70
Dayimu 70
Domew 74
Donshdwprst 63
Duzz 71
Erosia 79
Georgiana 78
Indoles 70
Kalyssa 70
Neff 72
Niyaz 70
Recon 80
Rhymnosaurus 80
Rockabilly 80
Selfless 80
Shawktron 38
Shreddr 80
Tamakha 71
Taramoo 24
Tdeux 80
Tripvader 70
Wrathie 80
Xihuitl 70
Yoshimae 79
Zarles 75
Alt
Abiigail 70
Add 70
Aerandir 76
Albinollama 60
Alethara 60
Alhazred 58
Aloe 70
Anareximus 60
Antics 70
Anytime 70
Arboreal 59
Archnight 63
Athanasiou 70
Austeo 42
Azteca 70
Badlok 12
Badluckcat 58
Bloodyllama 43
Bluewolfe 37
Caldera 17
Capi 23
Carmen 24
Cliffjumper 60
Cloth 70
Corpserotter 71
Corpsey 53
Coyote 60
Ddeux 60
Deathllama 70
Debaser 51
Denisreynlds 37
Dessert 67
Divinons 10
Dmitryus 74
Dolflungren 23
Dosvidonia 60
Dotcom 14
Elianna 70
Elini 64
Emceehammer 70
Eviscerhate 70
Fembots 64
Fliction 19
Fxcbank 62
Galagher 60
Gammo 61
Garnishment 10
Gdeux 70
Gnark 70
Gopusa 70
Gotfayth 26
Halbx 70
Hildegarde 43
Holygankers 70
Honarin 61
Hubrick 63
Hycine 70
Icehoe 31
Imasadpanda 61
Imyrn 61
Irîs 70
Isaz 62
Iugosus 47
Jabooty 61
Jujeh 70
Katatafish 61
Khanrad 70
Killcom 70
Kirina 70
Kleeman 70
Kristoff 70
Kuroi 66
Ladyshave 62
Lichina 72
Lipth 19
Lucidique 70
Lumindia 39
Lut 66
Lycanthropia 25
Madei 69
Magister 70
Malnazil 70
Matrimm 70
Mikeditka 10
Minons 70
Moogul 70
Moreas 33
Multiply 46
Myrie 70
Naja 70
Narcism 80
Nayana 70
Nemesîs 59
Neun 29
Nihlis 58
Noki 70
Novaros 70
Nythiest 59
Onataurs 71
Ouchiee 80
Paganella 63
Pandarette 70
Pitpat 42
Popajacks 70
Postmaster 48
Pyurblud 16
Qlazzarus 53
Radical 42
Raethon 80
Razanoth 70
Recepticle 33
Reiss 52
Rogueknight 70
Roslind 70
Schönn 14
Shadowslord 72
Sinon 70
Sinons 70
Solandris 70
Sploit 48
Stamos 70
Strempf 68
Stunnlock 70
Subtract 68
Tamakhaha 70
Tankedbeef 36
Tarquinas 70
Temocil 22
Theadeux 60
Throbbinlock 32
Tnugent 70
Trinked 19
Tupi 51
Ursicattle 70
Velst 72
Velysta 70
Venusaur 67
Vyleblud 64
Warrina 13
Wheeljack 60
Wrathizol 70
Wrathy 70
Xcess 71
Xelation 55
Xeri 70
Zarlez 66
Zindiya 70
Zurok 71
Reorx
Yobanti 34
Reorx
Bissick 80
Deathbyrune 66
Kyii 32

Guild Progress

KaraKarazhan
Attunement the Huntsman Killed
Moroes Killed
Maiden of Virtue Killed
Theatre Event Killed
Curator Killed
Terestian Illhoof Killed
Shade of Aran Killed
Netherspite Killed
Chess Event Killed
Prince Malchezaar Killed
Nightbane Killed
Serpentshrine CavernSerpentshrine Cavern
Hydross the Unstable Killed
The Lurker Below Killed
Morogrim Tidewalker Killed
Fathom-Lord Karathress Killed
Leotheras the Blind Killed
Lady Vashj Killed
Mount HyjalBattle for Mount Hyjal
Rage Winterchill Killed
Anetheron Killed
Kaz'rogal Killed
Azgalor Killed
Archimonde Killed
Sunwell PlateauSunwell Plateau
Kalecgos Killed
Brutallus Killed
Felmyst Killed
Eredar Twins Pending
M'uru Pending
Kil'jaeden Pending
Zul AmanZul'Aman
Nalorakk (Inc. Timer) Killed
Akil'zon (Inc. Timer) Killed
Halazzi (Inc. Timer) Killed
Jan'alai (Inc. Timer) Killed
Hex Lord Malacrass Killed
Zul'jin Killed
Gruuls LairGruul's Lair
High King Maulgar Killed
Gruul Killed
Magtheridion's LairMagtheridion's Lair
Magtheridion Killed
Tempest KeepTempest Keep - The Eye
Void Reaver Killed
Al'ar Killed
High Astromancer Solarian Killed
Kael'thas Sunstrider Killed
Black TempleBlack Temple
High Warlord Naj'entus Killed
Supremus Killed
Shade of Akama Killed
Teron Gorefiend Killed
Gurtogg Bloodboil Killed
Reliquary of Souls Killed
Mother Shahraz Killed
Illidari Council Killed
Illidan Stormrage Killed

 

Guild Policies

Foreword by Cookiecat

This document will introduce you to the crazy and vibrant guild you've all come to know as Crypt Friends. While most of what we do is silly, as a departure, this document only contains 7% silliness. Regardless of whether you are in Crypt Friends, you can reference this document as a guiding force behind our guild's policies.

Introduction

Crypt Friends is a community oriented guild dedicated toward experiencing all aspects of World of Warcraft at a comfortable pace, in a friendly and mature environment. Our members come from all walks of life; from highly dedicated power gamers to weekend warriors, from college students to career professionals and every combination in between. Though our backgrounds and occupations vary greatly, we're all here to have fun! No matter what you enjoy doing in World of Warcraft, be it heated player-versus-player battles, epic end-game raids, or laid-back chatting and socializing, Crypt Friends has something for you.

Community

Crypt Friends is the premiere "community" guild on Destromath. What exactly is a community guild? Simply put, we are a guild that focuses on people rather than items, victories or scoreboards. Our top priority is simply keeping our members happy - in competitive games like World of Warcraft, it's often easy to forget that your allies enable you and in turn, you enable them. Massively Multiplayer Gamers are social affairs, and Crypt Friends is dedicated to proving a rich and rewarding social experience to compliment the game play. Our strong community adds an entirely new dimension to the game that extends far beyond loot and progression. Players are encouraged to express themselves, communicate and make new friends while they explore the world of Azeroth together. To help preserve our community and environment, all Crypt Friends members observe a strict code of ethics: "Crypt Friends: Etiquette of the Adorable".

Crypt Friendly Spirit

Despite having relatively little in common across such a variety of players, we take pride in promoting sportsmanship and positive attitude among our guild mates, our faction and our opponents. But no matter how hard we try to stay serious, we are never above laughing at ourselves and playing a good prank. When evaluating potential new members, Crypt Friends takes extra care to make sure the applicant will mesh well with the guild's light-hearted attitude and community-oriented environment. Crypt Friends members are highly spirited, intelligent and adorable. Hug one today!

Guild Structure and Ranks

As an organization, Crypt Friends maintains relatively flat hierarchy. A single Guild Leader is in charge of making executive decisions and overseeing general management of guild affairs. Two or more Officers assist the Guild Leader with administrative concerns. All ranks are subject to change as the needs and goals of the guild evolve.

Raids

Raiding is a big part in World of Warcraft, and it comprises the majority of Crypt Friends' organized efforts. As with our theme of fun, community and camaraderie, we try to make sure all raids go smoothly and everyone has a good time. We understand that everyone's skills, dedication and schedule varies. To ensure commensurate rewards, Crypt Friends' raiding model is heavily based on meritocracy. Raiding is entirely optional for any member of Crypt Friends, but those who commit are asked to take it seriously. For more detailed information regarding our raiding policies, please refer to: "The Rules of the Raid".